So its been a while since i last posted. Since that time ive been taking a few classes at TAD (The Art Department) with Brett Briley as the instructor for 3d Modeling. I have also been working at Motus Digital creating characters and prepping them for Mocap. Here are some of the High Poly Renders for the Props. The Low Poly versions will come soon after when i get them how i like them.
Here are a FEW examples of some of the work i have created over the 4 years I was working in the graphic design and printing industry. During my years in the print and design profession, I had the chance to create custom graphics and designs for use in advertising. Mostly signs, banners, sponsor boards and other golf advertising for corporate and private sponsored events. Printing mostly large format printing up to 5 feet by whatever length needed as well as small print like booklets and pamphlets. With the ability to Design, Print, Mount and Laminate at job location among other services, I got the chance to do every aspect of the print and design process. Taking designs and bringing them to life on signs, banners, boards of all kinds as well as trade show graphics and specialty signs. So with that, here goes.
Time for another update, so here it is. Some more sculpts of characters, some base sculpts of the male and female form, and a little something i played around with.
The rest of these compilations have anything ranging from life drawing, made up characters, sketches from photos, anatomy practice and figure drawing. Ill let the art speak for itself.